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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Variants:: Re: NinjaDorg's Room Event Deck "Extended Edition"

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by Autoduelist

Here's some more cards for your request.

Title: Workshop
Flavor: A fine stout pole lies atop the sturdy workbench. You swiftly break the pole in two and carve a sharp point onto each piece.
Text: Ignore this card if the Wooden Stake is a required item for the scenario.

Take the Wooden Stake token. You may discard the token at any point during the adventure instead of attacking to remove a corporeal undead creature on your tile.

Title: Prince Aurel's Crypt
Flavor: A wraith coalesces from the cold damp air. "There's a phylactery nearby that I need. Bring it to me and you will be rewarded."
Text: Ignore this card if the scenario uses Gravestorm's Phylactery.

Any hero ending their movement on the Arcane Circle or Laboratory tiles finds the phylactery. Return it to Prince Aurel's Crypt and draw one Treasure Card.

Title: Arcane Circle
Flavor: You discover a curious box lined with yellow and black stripes. The lid is embossed with an X'd out ghost.
Text: The initials P. Venkman are carved into the side.

Ignore this card if the scenario uses Dimensional Shackles.

Take the Dimensional Shackles token. You may discard the token at any point during the adventure instead of attacking to remove a non-corporeal undead creature on your tile.

Title: Lonely Crypt
Flavor: An ear piercing shriek slices through the air. The etheral form of an elven woman floats above you.
Text: "I was a fair maiden once now I can't remember what I look like!"

Ignore this card if the scenario uses the Portrait. Any hero ending their movement on the Rotting Nook finds the portrait. Take the Portrait token and return it to the Lonely Crypt to end the spirit's torment and gain 4 XP.

Title: Fetid Den
Flavor: You find a skull buried amongst the debris. You drop it in surprise when the mouth starts to move.
Text: "Those beasts were gnawing on what was left of me. Please inter my remains so I can rest."

Ignore this card if the scenario uses the Skull. Take the Skull token. Discard it in any of the Crypt Corner tiles and gain 3 XP.

Title: Chapel
Flavor: A book lies open atop the altar. It details a ritual for soothing the spirits of the dead.
Text: Ignore this card if the scenario uses the Torch.

Take the Torch token. You must light the braziers in four of the following Crypts: Sergei, Artimus, Barov & Ravenovia, Ireena, King's, Prince Aurel, Lonely. Gain 1 XP for each lit brazier. Remove two non-villain monsters from the game board for no XP gain once the ritual is completed.

Title: Rotting Nook
Flavor: A mirror shines brightly among the debris. You pick it up and discover a shadowy shape writhing beneath the glassy surface.
Text: It wordlessly mouths "Release me" and an image of a magical circle appears.

Ignore this card if the scenario uses the Mirror. Take the Mirror token. Discard it on the Arcane Circle tile and roll the die:

1-10: You've released a monster! Draw a monster card and place the figure on the tile.
11-20: The figure that emerges is a friendly one. Draw an ally and place it on the tile.

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