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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Re: Zombie Dragon Difficulty

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by topera

HighHanded wrote:

topera wrote:

Note Peter Lee Said the new titles will be harder!


Really?


2D6.org: The newest boxed set Legend of Drizzt upped the power curve some, was this more of a unique occurrence due to the subject matter (Drizzt and company being iconic powerful heroes of the Realm) or will future releases slowly scale up like this?

PL: The Adventure Games need to match the feel of the subject matter – it wouldn’t feel like Drizzt if he ended up dying every few minutes. The game needed to match the expectations of the people coming to the Adventure System for the first time. Some of the core mechanics from Ravenloft were put in to give the game a horror feel; these decisions aren’t right for high fantasy. I suspect that future releases may not be as easy.

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