Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Variants:: Re:...
by Tel Prydain I've always used LoS too - the idea of someone shooting through a wall is too galling to me. I've always just said that if there is no LoS, proceed with the next ai step down.
View ArticleReply: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Re: The...
by d2necro I updated the links in the "more info" section for the Castle Ravenloft main page.-- thanks Rhys!
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by EverywhereGamesTel Prydain wrote:3 Official Bonus Adventures if you also own Ashardalon http://archive.wizards.com/DnD/Article.aspx?x=dnd/duad/20110...2 Official Bonus Adventures:...
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by GSReis I think they've never released anything for The Legend of Drizzt, have they?
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by Tel Prydain No thanks to me - Dracoprimus set me stright when I asked in the D&DAGS forum
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by splattergnome Thank you everybody for finding the new (old) links! You guys are the reason that this community is so awesome. :)
View ArticleThread: Dungeons & Dragons: Castle Ravenloft Board Game:: Rules:: Condition...
by Jez2k If you are attacked and get slowed, dazed, poisoned or immobilized, what happens if you already have the same type of condition marker, or even a different one? This can happen numerous times...
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by Trevin Page 8:✦ If an attack or other effect causes your Hero to become Slowed, put a Slowed marker on your Hero Card. You can have only one Slowed marker on your Hero Card at a time.✦ If an attack...
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by Jez2k Wow, thanks! How did I miss those? :shake:
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by manukajoe It's not always easy to find stuff in that rulebook.
View ArticleReply: Dungeons & Dragons: Castle Ravenloft Board Game:: Sessions:: Re: The...
by Tel Prydainninjadorg wrote: I think in my heart I agree with you, the Events deck is inevitably finite ...Necro-thread! I sort of disagree - I've already started to use the event deck as a mechanic...
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by hans4rd If you are ever short a player Jeremy, give me a shout. I'm always up for a dungeon crawl :thumbsup:
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by manukajoe Yes it's brutal. Try to use your movement to reduce monsters' ability to attack you. Positioning is important.
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by GSReisJez2k wrote:In our last game, only one of us succeeded in killing just one monster.Are you really saying that the the group killed a single monster in the whole game? You either had...
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by Jez2kGSReis wrote:Jez2k wrote:In our last game, only one of us succeeded in killing just one monster.Are you really saying that the group killed a single monster in the whole game? You either had...
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by EverywhereGamesJez2k wrote:OK, so admittedly we were attacking monsters using just a die roll.The characters themselves also have a plus-to-attack. It's not always great but it's a big help towards...
View ArticleReply: Dungeons & Dragons: Castle Ravenloft Board Game:: Sessions:: Re: The...
by ninjadorgTel Prydain wrote:ninjadorg wrote: I think in my heart I agree with you, the Events deck is inevitably finite ...Necro-thread! I sort of disagree - I've already started to use the event...
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by August222 These explanatory threads are the most valuable ones on the Geek. Thanks Trevin and everyone. I just might have a few free hours for some Ravenloft this afternoon :)
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by SlebRittie Missing attack bonuses is a huge deal; attacks with less than +7 or so are rare.As a general strategy note, if given the choice between attacking and exploring, attack. Best of all is if...
View ArticleReply: Dungeons & Dragons: Castle Ravenloft Board Game:: Variants:: Re: Une...
by Bikk Merci pour tout ça, il manque les cartes trésor d'aventure...
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