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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Re:...

by petercooman123 For ravenloft and ashardalon, there are scans of the unpunched sheets...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Re:...

by crusaderlord I have received Castle Ravenloft and have played a couple of solo games and my initial thoughts are ...The monster models are excellent, it feels more thematic than the other two sets i...

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Thread: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Our on...

by michael4928 Hi, everyone.I love the D&DAS games. They are largely what brought me to BGG and this great hobby. I know they aren't for everyone, but I really enjoy them even playing them...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Re: Ranger...

by deeth82EverywhereGames wrote:I thought the scouting ability allowed the ranger to Explore without needing to be on the unexplored edge of a tile. So (almost) EVERY TURN she's able to Explore (one...

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New Image for Dungeons & Dragons: Castle Ravenloft Board Game

by Kolender<div>Relentless Undead</div>

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Thread: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Dungeon...

by Peisistratous Hi guys I have mixed up my tiles not sure why I did it now ...but I was sorting through my two games ( this game and WOA) and wanted to put them back into their original boxes...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Re:...

by xris It's very easy to sort the tiles.Every tile in CR has a square illustrated with a pile of skulls on it.Every tile in WoA has a square illustrated with a burn mark on it (with the exception of...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Re:...

by Peisistratous Chris Cheers ...mate have a gold coin for good measure ...Best Ric

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Re:...

by Fyxsiusxris wrote:It's very easy to sort the tiles.Every tile in CR has a square illustrated with a pile of skulls on it.Every tile in WoA has a square illustrated with a burn mark on it (with the...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Re:...

by EverywhereGamesFyxsius wrote:I thought I saw a version symbol somewhere.The cards are marked. Bat for CR, volcano for WoA, crossed scimitars for LoD, and ToEE is ... I actually have no idea what...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Re: This...

by Fyxsiusalienux wrote:DeePee wrote:This reminds me of a picture I posted some years ago...This is from the end of the Icon of Ravenloft scenario (#2 I think?).I just played mission 2 today. That...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Re: This...

by Fyxsius Also, I hoard all of my experience for the end of the game when i'm nearing completion and my poor adventurers are on their last leg. Any particularly evil event cards activate, I just...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Re: This...

by EverywhereGamesFyxsius wrote:I so rarely roll 20's on my attack rolls, I don't even expect to level anyone up.It's a good thing the monsters don't get to level up when THEY roll a 20 on their...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Re: This...

by FyxsiusEverywhereGames wrote:Fyxsius wrote:I so rarely roll 20's on my attack rolls, I don't even expect to level anyone up.It's a good thing the monsters don't get to level up when THEY roll a 20...

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Thread: Dungeons & Dragons: Castle Ravenloft Board Game:: Rules:: Definition...

by Leon1976 HiMany monster attacks refere to "the closest hero". How do you determine who is closest?1.) a) you count how many tiles away each hero is (like moving a monster), if some are equally close...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Rules:: Re:...

by Milarky I go closest that is in attack range by tile squares (hero player picks on draws)might need a picture visualizationTile A monsterTile B hero(at farthest point) Tile C (2 tile from A but hero...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Rules:: Re:...

by GSReis 1) I think the consensus is "a" (count tiles first, then squares).2) Yes.

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Rules:: Re:...

by FyxsiusGSReis wrote:1) I think the consensus is "a" (count tiles first, then squares).2) Yes.Yeah, that's how I play. Tiles first. Closest hero 1 tile away? Ok you found your hero. Multiple heroes...

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New Image for Dungeons & Dragons: Castle Ravenloft Board Game

by Davevoodoo<div>On our way to victory - Klak smashed.</div>

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Thread: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Custom...

by Mad_Gamer Thoughts? I think they came out perfectly!!!

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