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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Re:...

by fentumArkham Horror is a nightmare of fiddly mechanics and no fun whatsoever.Try checking out the Gears of War pages. That fits your needs very well.My other recommendation might seem strange, but...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Re:...

by Aimonfentum wrote:Arkham Horror is a nightmare of fiddly mechanics and no fun whatsoever.I must have been doing it wrong, then, 'cause it's lots of fun for me. Thanks for showing me the error of my...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Re:...

by sargonkidfentum wrote:Arkham Horror is a nightmare of fiddly mechanics and no fun whatsoever.I agree with it being a nightmare of fiddly mechanics - but for some reason, the wife and I still love...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Sessions:: Re:...

by Charliechuckleberry Where in the rules does it say the Dracolich doesn't activate during every players turn? It should have moved/attacked four times for every round posted.

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File: Dungeons & Dragons: Castle Ravenloft Board Game:: House Rules (CR+WoA):...

by isthar New File: House Rules (CR+WoA): Initiative, Use of XP, No-Explore roll and more for Board Game: Dungeons & Dragons: Castle Ravenloft Board Game

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Thread: Dungeons & Dragons: Castle Ravenloft Board Game:: Variants:: Monster...

by skribs I've played this game once (did two scenarios), and we used a different system than what is in the rules for monster ownership: when you explore a new tile and reveal a monster, you own that...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Variants:: Re:...

by LordZeke Dungeon Command comes with some tracking tokens that you could use, assuming you have Dungeon Command.

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Variants:: Re:...

by shnar This rule is one of the scaling factors. With more heroes, the game is easier, so to counter balance that, when there are more than one of that monster type, they get activated more often....

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New Image for Dungeons & Dragons: Castle Ravenloft Board Game

by antonioasik2 players Castle Ravenloft Klak's Infernal Artifact

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New Image for Dungeons & Dragons: Castle Ravenloft Board Game

by antonioasik1st attempt painting skeleton

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New Image for Dungeons & Dragons: Castle Ravenloft Board Game

by antonioasik1st attempt painting skeleton

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New Image for Dungeons & Dragons: Castle Ravenloft Board Game

by antonioasik1st attempt painting gargoyle

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Variants:: Re:...

by skribs Well, it did get pretty hectic. We also didn't play with any other house rules (i.e. initiative, reducing encounters). For four of us the first scenario was our first, and on the second we...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Variants:: Re:...

by skribs Interesting idea. I think it's easier than most of the encounters you deal with, though. Have you thought of applying it to the highest level monster that will be activated instead of the...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Variants:: Re:...

by mekane I really like the variant idea. Especially when I am playing solo I sometimes find the Encounter cards to be kind of a hassle to deal with. I find myself wanting to immediately activate the...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Rules:: Re:...

by Coldblades Hey - if it's not too much trouble, could you send one along to me as well? Totally cool if not - you've built up enough good karma points already for good works toward geeks :)email:...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Rules:: Re:...

by shnar Geekmail me the email address, I'm on my phone and so will forget without a direct followup :)-shnar

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New Image for Dungeons & Dragons: Castle Ravenloft Board Game

by Katastrophy9All components of Castle Ravenloft punched, piled, and sorted.

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Thread: Dungeons & Dragons: Castle Ravenloft Board Game:: Rules:: Using a...

by skribs Last night ran into an interesting issue while playing the Wizard. Through fortunes, I got Illusionary Crowd back after playing it. However, there is only one crowd token, and it was still in...

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Thread: Dungeons & Dragons: Castle Ravenloft Board Game:: Rules:: Which...

by skribs Some abilities are attacks that say "this does not use an attack action", some are definitely attacks, and others are utility abilities that say "use during your Hero phase" or "use at the...

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