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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Re: How do you use monster tokens?

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by EverywhereGames

Magnus Maximus wrote:

Either way sounds fine to me. I don't think I'd want to draw a token for each spawn on a ToEE tile though; layering randomness on top of randomness doesn't sound like a good idea.

Randomness times randomness is just ASKING for trouble!

I think they were careful about how many monsters they put on which tiles. The tiles with traps have fewer monsters and the wide open tiles have more monsters than the narrow passage tiles. However, that's kinda boring once you get used to which tile is flipped over. I still like the idea of random monsters per tile.

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