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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Re: Why do you have to stop when you reach an unexplored edge? Why don't you...

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by SanguinousRex

Right but if you don't stop then you don't reveal a tile since those are two different phases. So there is no real point. I'm not arguing the system, I like the system. I love the game. I just was thinking about further movement - and if you read what I posted, I specifically stated that you couldn't attack the monster that "pops" if you moved forward. Anyway ;)

shnar wrote:

You don't have to stop. You can move to an unexplored edge and move away to your hearts delight (assuming you have movement points).

The rule for revealing tiles has nothing to do with movement. The rule is
-shnar

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