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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Reviews:: Re: A late...

by petercooman123 Sounds like a great game!ps: You did discard the former environment card when you drew one right? Because the way you write it, it could mean you had all 3 running at once?

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Reviews:: Re: A late...

by BobSpoonspetercooman123 wrote:Sounds like a great game!ps: You did discard the former environment card when you drew one right? Because the way you write it, it could mean you had all 3 running at...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Variants:: Re:...

by Kereminde Hey, for your record - the Temple of Elemental Evil game does come with village mechanics! As the group has begun spinning ideas for a more complex and complete gaming experience (one of...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Variants:: Re:...

by Odin_Knight I really recommend this variant for solo play, and that cannot be done with actual D&D 4e ;)

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Reviews:: Re: A late...

by petercooman123 Ok just checking :)I find the nastiest environment card to be in wrath of ashardalon:Especially annoying when you know ashardalon's lair has a fair deal of corridors who are only two...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Reviews:: Re: A late...

by BobSpoonspetercooman123 wrote:Ok just checking :)I find the nastiest environment card to be in wrath of ashardalon:Especially annoying when you know ashardalon's lair has a fair deal of corridors...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Reviews:: Re: A late...

by BobSpoons So tonight we had another go at the Icon of Ravenloft with Cleric and Mage.... Victory!!The game went fairly clockwork. I did draw two Gargoyles in a row and then later 3 Ghouls in a row...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Reviews:: Re: A late...

by Bartheus Walls of magma is very nasty but have you noticed the FAQ that clarifies that regarding this card only "adjacent" has a different meaning: wall in a corner square is not regarded as...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Reviews:: Re: A late...

by petercooman123 Hadn't seen that, thanks!

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Reviews:: Re: A late...

by EverywhereGamesBobSpoons wrote:End XP was Cleric 4 yet mage 14.XP are a party-pool so you don't have to kill your own monsters to use XP. Or are you just keeping track for your own...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Reviews:: Re: A late...

by BobSpoons it was an example of how effective at killing the mage was compared to the cleric, though I do tend to keep xp seperate as I thought there was something in the rukebook about who gets the...

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Thread: Dungeons & Dragons: Castle Ravenloft Board Game:: Rules:: Castle...

by MindtoEye I've setup the game to play adventure 9 but some things are unclear to me.* It doesn't seem possible to distribute 10 monster tokens over the amount of tiles described by the adventure...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Rules:: Re: Castle...

by xrisMindtoEye wrote:* It doesn't seem possible to distribute 10 monster tokens over the amount of tiles described by the adventure without putting more than one on a tile. Is this correct or am I...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Rules:: Re: Castle...

by MindtoEye The orthogonal part explains it regarding adjacency. Now it makes sense.Yeah it makes sense to draw an encounter card at every hero's turn. The adventure would be quite easy without it.I...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Rules:: Re: Castle...

by EverywhereGamesMindtoEye wrote:I did indeed mean if there is a wall between two tiles.I've always taken "within one tile" to mean "within one tile of movement", so with a wall in the way, you'd have...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Rules:: Re: Castle...

by xrisMindtoEye wrote:I did indeed mean if there is a wall between two tiles.Sorry, wasn't thinking clear when I first wrote my answer. I had to do a double take when I realized "Wait, what if there's...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Re: What...

by ozradio Old thread, I know, but one of our local stores started price-matching the on-line sites including shipping (most websites seem comparable on most games). But they also sell comics, toys,...

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Thread: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Help...

by chang_1910 Hi, I just had my minis from DnD castle Ravenloft painted (Exc the gargoyles, I forgot to send them so they would be with the next batch)I was planning to just storage them in baggies...

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Session: Dungeons & Dragons: Castle Ravenloft Board Game:: First game with a...

by petercooman123 Greetings.I finished painting my set last week, so i had a game to celebrate!Played The 'impossible' adventure from the adventure book.After rolling up my order of play, and drawing...

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Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Sessions:: Re: First...

by Lhowser Man, they look awesome, Pete. Guess I better get around to painting them all, too.

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