Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Rules:: Re: If a...
by Lhowser Unless it can get adjacent to a hero, a monster wouldn't be able to attack, as far as I know. Unless it would have a ranged attack.I don't believe there is anything specific in the rules,...
View ArticleReply: Dungeons & Dragons: Castle Ravenloft Board Game:: Rules:: Re: If a...
by mournful I would think the stairs would count as a space. Regardless, in the case where a monster can't get adjacent, I'd try to place it first on the bone pile on that tile, failing that, player's...
View ArticleReply: Dungeons & Dragons: Castle Ravenloft Board Game:: Rules:: Re: Surge...
by GSReisLhowser wrote:My understanding of the rules and leveling up: Unless you are at full health, when you level up you do not spontaneously heal - only your capacity for health goes upThis is...
View ArticleReply: Dungeons & Dragons: Castle Ravenloft Board Game:: Rules:: Re: Surge...
by M4stermage The tokens of 1HP and 5HP are damage-tokens.Track your damage with these.If you have as many damage tokens worth on your Hero Card (this is where I place them to track the damage) as your...
View ArticleReply: Dungeons & Dragons: Castle Ravenloft Board Game:: Rules:: Re: Surge...
by LhowserGSReis wrote:Lhowser wrote:My understanding of the rules and leveling up: Unless you are at full health, when you level up you do not spontaneously heal - only your capacity for health goes...
View ArticleReply: Dungeons & Dragons: Castle Ravenloft Board Game:: Rules:: Re: Surge...
by AletheiaM4stermage wrote:The tokens of 1HP and 5HP are damage-tokens.Track your damage with these.My group has been using these tokens in the opposite way; i.e., the tokens represent the amount of...
View ArticleReply: Dungeons & Dragons: Castle Ravenloft Board Game:: Rules:: Re: Surge...
by LhowserAletheia wrote:M4stermage wrote:The tokens of 1HP and 5HP are damage-tokens.Track your damage with these.My group has been using these tokes in the opposite way; i.e., the tokens represent...
View ArticleReply: Dungeons & Dragons: Castle Ravenloft Board Game:: Rules:: Re: Surge...
by GSReisAletheia wrote:My group has been using these tokes in the opposite way; i.e., the tokens represent the amount of HP the hero has. Is this something specified by the rule book? The rules just...
View ArticleReply: Dungeons & Dragons: Castle Ravenloft Board Game:: Variants:: Re:...
by wintersedge3 My brother owns a t-shirt company and the t-shirt printer is the same size needed for the revised rules so he was able to print them out for me.Also the revised rules now that I have...
View ArticleReply: Dungeons & Dragons: Castle Ravenloft Board Game:: Variants:: Re:...
by juster2wintersedge3 wrote:My brother owns a t-shirt company and the t-shirt printer is the same size needed for the revised rules so he was able to print them out for me.Also the revised rules now...
View ArticleThread: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Best way...
by Rockin Rocko So I have some Dungeon Command modules in shrink and was wondering the best way to integrate the materials to use with the Dungeons and Dragons Board Game series like Ravenloft,...
View ArticleReply: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Re: Best...
by DomaGB I am on the low end of the spectrum of knowledge and experience, but I bought 2 Dungeon Command sets and several individual pieces from the other sets off Ebay, and I just through the...
View ArticleReply: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Re: Best...
by DomaGB I should add that the monsters are slightly tougher than those in the actual game, but just a smidge more. But having painted mini's is great.Also I haven't mixed the actual the other D&D...
View ArticleReply: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Re: Best...
by Rockin RockoDomaGB wrote:I should add that the monsters are slightly tougher than those in the actual game, but just a smidge more. But having painted mini's is great.Also I haven't mixed the actual...
View ArticleReply: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Re: Best...
by petercooman123Rockin Rocko wrote:DomaGB wrote:I should add that the monsters are slightly tougher than those in the actual game, but just a smidge more. But having painted mini's is great.Also I...
View ArticleReply: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Re: Best...
by Cavetoad Here's a couple of links that have TONS of information (and more links)Mixing CR with the other gamesMixing in Dungeon Command GamesAwesome Wiki on BGG for mixing in DC Series
View ArticleReply: Dungeons & Dragons: Castle Ravenloft Board Game:: General:: Re: Best...
by alienux If you have all the extra cards from the Dungeon Command set, then you have everything you need. The extra cards are specifically for using the monsters with the D&D board games.
View ArticleReply: Dungeons & Dragons: Castle Ravenloft Board Game:: Variants:: Re:...
by Gardner I'll try this for Drizzt today. Thank you! :D
View ArticleReply: Dungeons & Dragons: Castle Ravenloft Board Game:: Variants:: Re:...
by achates Very nice idea. Might give this one a try.
View ArticleThread: Dungeons & Dragons: Castle Ravenloft Board Game:: Variants::...
by Caverius Hi, im really entusiastic about the sandbox that this game sistem has, and also I have a lot of spare components from zombicide black plague, a game that didnt really cut it for me as good...
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